
It lets you do battle with the fleets of four of Star Trek's most popular races, and while it isn't an especially complex game, it still manages to be highly enjoyable even in spite of some technical problems, thanks to its good graphics and gameplay.
It's an impressive real-time strategy game that borrows action and gameplay elements from many of the genre's classics.
Optimizations for path planning system.Most Star Trek games aren't very good, but Star Trek Armada's an exception. Fixed Radeon 8500 performance issue by disabling vertex buffer flushing for Radeon. Your own ships will not attack your fleet. Eliminate the warp jumpiness of the AI. Per fan requests, added an "Early Upgrade" techtree, which allows the ship upgrade facility to be built immediately after the first research facility is built. This will affect Federation, Cardassian, Romulan, and Klingon vessels. This will cause larger ships to turn and accelerate more slowly, more in line with the physics of ships seen in Star Trek shows and movies. Added a slider for ship (not station) build times. To load a saved game, you can choose it from the map selection screen in multiplayer. To save a multiplayer game, press CTRL+S. You can recrew a station while life support is down. Minimaps will display immediately after map download. Added an option to disallow map downloads, or only download after asking. Improved the game's Artificial Intelligence with numerous tweaks. 50 points of damage to one ship gets dealt out as 10 points to each of 5 ships in the fleet) when the frigate is targeted. Species 8472 fleets using the bio-pulse conduit now share damage (e.g. Left click will give orders and select, while right click will be to deselect.
Added 'F' as hotkey to bring up Formations menu. Increased max zoom-out in strategic view from 1500 to 2200.
It will cost 1500 metal to form the Tactical Fusion cube. It will now cost 750 metal to form the fusion cube.
Added a metal cost to creating a fusion cube. Health bars of ships in the ship display now display the color of the ship's shields: green for full health, red for almost depleted and blue for no shields. Adjusted the power of Borg Cubes for better balance.